MATH IS YOUR AMMUNITION
Make every
curve count.
Two teams. One coordinate plane. Write an equation, thread the obstacles, and take your shot.
01 / GET INTO THE GAME
Create / join room
Enter a room name or code. Existing rooms open automatically; new names create a room. Reuse your callsign to resume your player.
02 / FIND YOUR PEOPLE
Open rooms 0 / 100
Rooms close after 10 minutes of inactivity or 2 hours total.
CHOOSE YOUR SIDE
Equation keyboard
History & chat
● LIVERules & equation reference
Use the x coordinates on the grid. Your team is always shown on the left, firing toward increasing x. The constant adjusts automatically so the curve passes through your unit. Shots pass through players and can eliminate multiple opponents. Teammates are unharmed. Hit obstacles disappear and stop that shot, opening a path for later turns. Teams alternate turns; living teammates rotate as the shooter. Last team standing wins. The match draws after 100 shots.
Take every shot yourself and clear three target dummies. Switch sides to practice firing left or right, or choose New targets for a fresh arena. Each attempt allows 100 shots, with no preview.
+ − * / ^ ( ) sin cos tan exp ln sqrt abs x pi e
Multiplication may omit *: 3x, 3x^2, 3sin(5x). Angles are radians. Shots stop at undefined regions, any arena edge, or 600 units of arc length. Shots end when they leave the visible arena.